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STNGR Healing

Created my first-ever healing gun. It has 3 different parts that can move autonomously: the holder, the tip of the gun, and the rotating yellow balls that will create the static energy = healing.

Picknick Table

This was my first attempt at modeling in 3ds Max. I made a picnic table that I recalled from the mountains in Italy. It is where I grew up as a child, so I wanted to incorporate my memories into the design. This picnic table is formed from wooden planks and it is assembled to be imported into Unreal.

Honey Barrel

In 3ds Max I modeled a barrel. The idea was to produce a barrel that a bear would use. So I created a Honey Barrel! This barrel is specific to holding honey, that is why it is wider than a usual barrel and shaped like a beehive. While modeling the honey barrel, I modeled the high poly and the low poly (so that I could import into Unreal). I have also made maps for the barrel and imported all of it into Photoshop to add the finishing touches.

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